AI Insights · Timothy · October 2025
Top 5 Vikings Games Performance in Luxembourg Q3 2025
Explore the performance trends of the top Vikings games in Luxembourg during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top Vikings-themed games on the unified platform in Luxembourg demonstrated varied performance trends, as reported by Sensor Tower.
Viking Rise from IGG Singapore Pte. Ltd. saw its weekly revenue peaking at approximately $375 in mid-August, followed by a gradual decline to around $227 by the end of September. Weekly downloads initially increased, reaching 51 at the end of July, before decreasing towards the end of the quarter. Meanwhile, weekly active users fluctuated slightly, with numbers ranging from 410 to 388.
Vikings: War of Clans PvP by Plarium LLC experienced a fluctuation in revenue, starting at $227 and peaking at $313 in late September. Downloads were minimal, with a slight increase to 7 in the third week of September, while active users remained low, peaking at 3.
Vikingard showed a varied revenue pattern, beginning at $38 and peaking at $83 in mid-August. Active users remained constant at 3 throughout the quarter.
Bad North: Jotunn Edition from Raw Fury maintained a relatively low revenue, peaking at $29 in mid-August. Downloads were sporadic, with a peak of 6 at the beginning of the quarter. Active users fluctuated slightly, ranging from 5 to 9.
Lastly, Landnama - Viking Strategy RPG from Sonderland Games UG saw minimal revenue, with a peak of $17 at the start of the quarter. The game did not report any downloads or active users during this period.
These insights highlight the dynamic performance of Vikings-themed games in Luxembourg, as captured by Sensor Tower's comprehensive data analysis. For more detailed insights, visit Sensor Tower's website.